Throughout the year I have worked on the project and its website. Today I am showcasing the updates and introducing the project's actual name and logo as well as the updates. Moreover, I have opened some forum threads for it. To read more about these updates and the project itself, read the rest of this post.
Around The Ground: Kish
[v0.1 Beta Update]
_About
Questions answered in full detail on the About page:
- What is it?
- When will it be ready?
- Where will it be released?
- How much does it cost?
And more questions have been answered in the About page. Check it out now.
_Updates
These features were added to the project since last year:
- New Customization Engine - fully overhauled car customization system.
- New PostFX graphics - updated post-processing effects for a more cinematic look.
- Improved physics system - better drivetrain, tire, and suspension behaviour.
- Mod support - you can now add cars and car parts to the software.
- New Sound Granular System - a custom synthesizer designed for simulating natural car sounds without fake effects. Very natural audio output.
- Website redesign - the site is now looking much better.
- And many more code additions to the simulation core. Although the project is not planned to be continued, these will be used in the future.